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a digital common place book | an @s_m_i production

twitter.com/s_m_i:

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    The New Groupthink has overtaken our workplaces, our schools and our religious institutions. Anyone who has ever needed noise-canceling headphones in her own office or marked an online calendar with a fake meeting in order to escape yet another real one knows what I’m talking about. Virtually all American workers now spend time on teams and some 70 percent inhabit open-plan offices, in which no one has “a room of one’s own.” During the last decades, the average amount of space allotted to each employee shrank 300 square feet, from 500 square feet in the 1970s to 200 square feet in 2010…
    SOME teamwork is fine and offers a fun, stimulating, useful way to exchange ideas, manage information and build trust.

    But it’s one thing to associate with a group in which each member works autonomously on his piece of the puzzle; it’s another to be corralled into endless meetings or conference calls conducted in offices that afford no respite from the noise and gaze of co-workers. Studies show that open-plan offices make workers hostile, insecure and distracted. They’re also more likely to suffer from high blood pressure, stress, the flu and exhaustion. And people whose work is interrupted make 50 percent more mistakes and take twice as long to finish it.

    "
    — 4 months ago with 2 notes
    #design  #Architecture  #Management  #sociology  #society  #teams 
    "Often, taxonomy and nomenclature is given a back seat to visual design. Although visual design is very important, it’s not as important as creating the proper taxonomy and nomenclature."
    — 4 months ago with 3 notes
    #design  #UX  #product  #product management 
    "When an application improves upon a person’s efforts, it makes them feel positive emotions. This results in a person wanting to continue to use an application, share it with friends, and buy into its brand. On the flipside, when an application gives a person a disappointing experience, well we all know how bad relationships end."
    — 7 months ago with 1 note
    #design  #Marketing  #copywriting  #product  #Product design 
    Users tell us that they want more from their apps — one or two fea­tures doesn’t sat­isfy their needs. They also tell us that they want “sim­ple” apps. Keep in mind that “sim­ple” should not be con­fused with “sim­plis­tic.” Sim­plic­ity should not be accom­plished by sac­ri­fic­ing power. Sim­plic­ity is the user expe­ri­ence. With a clut­ter of apps on their device that just do one or two things, users con­stantly switch between them — which is counter-productive. In fact, users tell us that they can’t even remem­ber what infor­ma­tion is in which app. The users are demand­ing more sim­plic­ity and com­plete­ness in their apps, and these two con­cepts should not negate one another. In addi­tion, due to the nature of sim­plis­tic apps, they don’t have stick­i­ness with users and are con­stantly replaced.
        (via Why Most To-do List Apps Are Doomed to Fail | LightArrow Inc)
    Users tell us that they want more from their apps — one or two fea­tures doesn’t sat­isfy their needs. They also tell us that they want “sim­ple” apps. Keep in mind that “sim­ple” should not be con­fused with “sim­plis­tic.” Sim­plic­ity should not be accom­plished by sac­ri­fic­ing power. Sim­plic­ity is the user expe­ri­ence. With a clut­ter of apps on their device that just do one or two things, users con­stantly switch between them — which is counter-productive. In fact, users tell us that they can’t even remem­ber what infor­ma­tion is in which app. The users are demand­ing more sim­plic­ity and com­plete­ness in their apps, and these two con­cepts should not negate one another. In addi­tion, due to the nature of sim­plis­tic apps, they don’t have stick­i­ness with users and are con­stantly replaced.

    (via Why Most To-do List Apps Are Doomed to Fail | LightArrow Inc)

    — 8 months ago with 1 note
    #design  #apps  #GTD  #lifehacks 
    "The problem is that much of the Web is just too overcrowded for tablet displays. When you load up a site on your iPad, you’re often presented with a crush of text, pictures, and videos that are jammed up together. Sites are powered by code that’s too slow and buggy for small devices, they’re stuffed with buttons and links that are too small to hit with a finger, and their pictures don’t look good on super-high-definition tablet displays. The basic problem is that designers have done very little to accommodate the tablet—they may have slightly tweaked their pages for the iPad, but often only as an afterthought to a primary site that was designed for laptops and desktops."
    — 9 months ago
    #design  #Mobile  #web development